Chris Kurhan
@llamacademyLlamAcademy is dedicated to helping you make your game development dream become a reality by creating helpful tutorials with free, open source projects for each
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Lines of code distribution across 118 owned repositories
T-Shaped Developer
T-shapedDeep in ShaderLab with broad versatility
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Repos
120
PRs
0
Growth
+18%
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Coding Streak
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Top Repositories
Learn how to create a ScriptableObject-based gun system from scratch for your game!
Learn how to bake animations as a series of "snapshots" of meshes.
In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
Transform your simple, bland transitions and movement into juicy springy movement!
An Open Source game using Unity where you spawn Llamas to defend a chicken coop against spooky snakes and fiendish foxes
Create and use a ScriptableObject-based Surface Management system for your game!
A minigolf microgame made with Unity for educational purposes
Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
Open Source Impact
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